Hold the Light

Jason is grappling with his mother’s late stage Alzheimer’s diagnosis.

Suddenly, his life is an endless loop of late night hospital visits, bouts of mistaken identity, laughter and tears. 

But one night when Jason falls asleep by his mother’s bedside, he awakens in darkness. Forced to confront his own grief, he must battle the shadows that have come to steal her remaining memories.

We will all experience the inevitability of aging loved ones and loss. What if the fleeting moments could be spared? How far into the darkness would you wander… to hold the light?

Watch the Trailer 

 

ABOUT:

In this action game, the player tries to prevent darkness from extinguishing the central fire. Each time the flame takes damage, the void expands and the size of the visible gameplay area shrinks. Through the use of light orbs and power-ups, the player must not only survive but fight back against hordes of attacking shadows. 

Hold the light explores the notion of what determines consciousness. Is it our memories that make us who we are? 

GAMEPLAY:

  • Protect the central flame
  • At the start of each round, the flame will release the light orb weapon
  • During gameplay, the fire releases  an ember that cycles between three different power-ups. The player chooses which power-up to collect
    • Green – provides an automatic spinning orb around the player
    • Purple – the player can place a crystal that absorbs shadows until it breaks
    • Blue – Flashing lights that destroys all shadows on screen
  • Small shadows retreat from the player
  • Larger shadows can be destroyed by both the light orb weapon and power-ups
  • If a player touches a shadow, speed is briefly decreased

CONTROLS:

  • 8-Directional Movement: D-Pad
  • Shoot Light Orb: Press B
  • Use Power-Up: Press A
  • Start: Begin Game/Skip Dialogue

FEATURES:

  • Hordes of Swarming Enemies
  • Dynamically Shrinking Playfield
  • Weapons and Power-Ups
  • Story Mode
  • Arcade Mode with High Score Saving
  • Dynamic and Progressive Music that follows the flow of the game

 

ADDITIONAL LINKS:

Hold The Light OST

Art:  https://www.jonathancappolino.com

 

Tested on Mesen 2, FCEUX and Everdrive Pro

OpenEmu isn’t recommended

Credits
Role Name
Program Design James Dean
Graphics/Cover Art Jonathan Cappolino
Music/SFX R-SEN Productions
Story/Design SHINJO
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Reviews

Not at all a gameplay type I expected to see, but it was a very welcome surprise! I managed to get to the end and really enjoyed what you did all around. The music was great
Amazing game, technically impressive... Love it!
This story had me sobbing in one minute. The cut scenes are perfect. Plus, the game itself is tough but fun.
this is really fun
Great game, great graphics, great music, great animation, great overall.
it's very good but there are way to much monsters on the screen.

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