About Alan Caudel
Signal Test
This is not really a game. It’s more of a test. You can’t control anything.
I’m trying to get something resembling fluid animation, but not quite.
This method allows for animation of around 16 frames per second at 32×64 pixels to be played on a loop.
It’s really a proof of concept more than anything.
Best viewed on a very small screen,
…or maybe squinting your eyes a little,
…or from far away.
The story thus far…
The mysterious Astro Chicken is trying to send you a message, BUT… there’s interference!
The signal is not clear, but you wonder if there will be another attempt at communication at a later time.
Credits
Role | Name |
Art and animation | Alan Caudel |
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