About Alan Caudel

Signal Test


This is not really a game. It’s more of a test. You can’t control anything.
I’m trying to get something resembling fluid animation, but not quite.
This method allows for animation of around 16 frames per second at 32×64 pixels to be played on a loop.
It’s really a proof of concept more than anything.
Best viewed on a very small screen,
…or maybe squinting your eyes a little,
…or from far away.

The story thus far…
The mysterious Astro Chicken is trying to send you a message, BUT… there’s interference!
The signal is not clear, but you wonder if there will be another attempt at communication at a later time.

 

 

 

 

 

Credits
Role Name
Art and animation Alan Caudel
Shares
Reviews
What an amazing showcase!
Submit Rating
User account is required to leave a rating. Sign up here.
Other games you might enjoy