About John Vanderhoef // Orebody Inc
Orebody: Binder’s Tale
GAME
Orebody: Binder’s Tale is a linear platform shooter for the NES that takes place on the alien world of Orebody. As an orphaned battle bot named Binder, players fight their way to the Floating City of Galvanstad, a hovering A.I. fortress, to confront their makers and avenge the death of their mentor.
Buy the ROM: https://johnvanderhoef.itch.io/orebody-binders-tale
Buy the Enhanced Steam Version: https://store.steampowered.com/app/2124210/Orebody_Binders_Tale/
Buy the physical release: https://premiumeditiongames.com/products/orebody-binders-tale-original-nes-edition
FEATURES
- Fast-paced run and gun gameplay!
- Expand your move set as you progress!
- Run, Gun, Jump, and Dash!
- Traverse five unique levels!
- Wield five weapon types!
- Battle 15 vicious bosses!
- Uncover the secrets of Galvanstad!
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Controls
Note: Orebody: Binder’s Tale is best played with a (NES) controller. The Xbox controller works, too, of course, but the d-pad is less reliable.
Right/Left — Move Right or Left
Up — Aim Up
Down – – Crouch/Prone
Down + B – – Crouch/Prone Fire
Down + A – – Drop through floor (contextual)
Start – – Begin Game / Pause
B – – Fire weapon
A — Jump
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Music and sfx by Jordan Davis.
Check out more of Jordan’s work here: https://soundcloud.com/user-634230995-350638590
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Orebody: Binder’s Tale is part of the larger Orebody transmedia narrative universe. On the planet of Orebody, life is a struggle, alien factions quarrel, and power comes from deep in the ground.
Follow the Orebody Universe on:
Twitter: @OrebodyUniverse
Instagram: @orebody_inc
Credits
Role | Name |
Game Designer | John Vanderhoef |
Composer | Jordan Davis |
Reviews
No Reviews