About NightMusic
Nightmare Castle (Original Demo)
(FOR USE WITH AN NES EMULATOR SUCH AS MESEN OR FCEUX)
Nightmare Castle
(a demo for the Nintendo Entertainment System)
mode: 1 Player
year made: 2019
Credits:
TolerantX (design, art, programming, music, monsters, etc.)
8-Bit Zappa [Miguel Gonzalez] (art director, character design, boss monsters, some monster design)
Drexagar [Patricio Pereira] (sound and music editor) (*taught me how to use famitracker keyboard composition and helped check my music I made to see if it works, helped with editing a couple of level songs.)
Dale Coop (technical advisor, and programmer, stomped out most of the bugs, thank you Dale!)
Description:
It is the year 1845. You are the world renowned treasure hunter and explorer Max Helsing. In your travels through eastern Europe, you have discovered the ancient and foreboding Nightmare Castle!
Myths and legends say that all of the evil monsters of the world would gather there to serve their master, and heed his dark desires. Wealth and riches beyond compare are rumored to be kept within it’s cold, stone walls.
Adventurer! Will you not venture forth? Witness the horror, feel your pulse race, your body freeze in fear, as your explore the NIGHTMARE CASTLE!
Mechanics Description:
(Single Screen Platformer)
To advance to the next level you must collect <Chests>
To vanquish foes, you must collect and use the <Blessed Dagger>
To earn points you may collect <Money> or <Chests> or vanquish foes.
Credits
Role | Name |
Creation and Design | Dennis Fosburgh Jr. |
Music Redesign / Remix | Patricio Pereira |
Art Director (Character Design and Boss Monsters) | Miguel Gonzalez Jr. |
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